

In addition, it is necessary to pay attention to the right camera tilt angle so that it can display 3D objects. Schramm (1977) mengemukakan bahwa media pembelajaran adalah teknologi pembawa pesan yang dapat dimanfaatkan untuk keperluan pembelajaran. Beberapa ahli memberikan definisi tentang media pembelajaran.

Media berasal dari bahasa latin merupakan bentuk jamak dari Medium yang secara harfiah berarti Perantara atau Pengantar yaitu perantara atau pengantar sumber pesan dengan penerima pesan. The conclusion of the research is that this application can run well on mobile devices registered in Google's ARCore database and minimum specifications of Android 8.0 Oreo. Pengertian Media Pembelajaran Secara Umum. The final results of the study are 1) on testing application features made with Unit圓D and Vuforia software can run well, 2) on device testing there are 2 out of 4 smartphones that cannot run the application so that a minimum specification of a smartphone is required, 3) on distance testing with a height of 20 cm, it requires the right camera tilt angle, which is between200 to 900. The research method used is Prototype, while the architectural design uses UML and software applications using Unit圓D, Vuforia, Photoshop CS6 and Blender. For this reason, it is necessary to create an application that can display the process through 3D animated moving images using Augmented Reality (AR) based technology.

This makes students unable to see directly the process of rotation and movement of celestial bodies in the universe. Pembelajaran saat ini semakin hari semakin inovatif saja,dimana kita bisa mendidik anak melalui interaksi langsung dengan komputer. Kendal, Central Java is still simple, namely explaining the material by displaying a 2-dimensional still image. The method of learning the universe at TK Pertiwi Bebengan, Kec.
